It is essentially Conway’s Game of Life modified to work with multiple opposing teams of cellular automata. The rules of reproduction have been tweaked to make the game more interesting and ‘game-like’ by preventing deadlock scenarios and making sure it’s not too hard to get your cells to grow and expand.
It has three game modes planned, two of which are implemented:
- Campaign - A set of puzzle levels where you face off against progressively more difficult enemy formations (unimplemented).
- Battle Royale - A bloody melee between four different teams of cellular automata. The grid is initialized with a random pattern, perfect for conflict!
- Sandbox - A blank slate for you to explore and test your own creations with up to four different teams.
Try it out and let me know what you think!
I also made a couple of blog posts about this project while working my way through:
Just in case you’re interested in a behind-the-scenes look!